Deer & Boy is a beautiful and moving cinematic platformer about a boy and a deer and the bond they form; a story told with no dialogue. With light stealth and puzzle gameplay, Deer & Boy is a short game that isn’t too challenging, but it does have several non-story-related trophies/achievements to unlock. So here is our Running Man trophy/achievement guide for Deer & Boy.
Check out our Deer & Boy Review to get our full thoughts on the game.
Running Man Trophy Guide

The Running Man trophy/achievement is unlocked by escaping the strange creatures on your first try. This is done during Chapter 28, once the duo has taken the elevator down through the corrupted area into the sewers.



When the elevator reaches the bottom, one of the strange creatures will appear, and the chase sequence begins! Immediately run out of the elevator to the right until you see a lit-up ledge you can jump to and mantle up. Continue to the right and then drop down a second lit-up ledge, hopping over the pipes and water before dropping down into a lower area.


When you hop over the pipes before the patch of dark matter, STOP RIGHT THERE! Wait until the Deer uses their power to distract the creature, then jump across to reach the standing light you can move.





Interact with the light so you can move it, aiming it at the creatures that appear, trying to capture the Deer. They show up in this order:
- Top Left
- Bottom Left
- Top Right
- Bottom Right
- Two appear, one on each side
After another creature shoots the Boy off the light, run to the right through the pipe.


In the next area, run to the right and stop under the pipes so you can’t see the Boy & Deer. Wait here for the creature to leave before continuing, stopping one more time between the tunnels to avoid being seen.



You’ll reach a dark matter blockage that you need the Deer to clear using their ability, which in turn draws the creature’s attention. Quickly jump down the hole near where the Deer is hiding, and hide in the shadows until the creature leaves.

Head back to the left and climb out of your hiding spot, then instruct the Deer to hit the yellow button on the other side of the fence.

As soon as it is open, run through and keep going to the right, jumping over gaps and obstacles until you reach the door.

A cutscene will play, with the Deer coming to the Boy’s rescue, during which the Running Man trophy/achievement will pop. You can exit to the main menu and choose the chapter again from the Load menu option if you make a mistake.
That was our Running Man trophy/achievement guide for Deer & Boy! We hope it was helpful, and you can find more guides for Deer & Boy below.
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