Latest Dying Light: The Beast Patch Makes the Infected Much Less Annoying

Today is a day for celebration. Not only are we sharing our brand new look website (pretty swish right?), but the latest Dying Light: The Beast patch has fixed one of the game’s biggest annoyances.

Of course, in a zombie game, you should expect that zombies are going to want a piece of you. Hell that’s their raison d’etre. But my word, are the zombies in Dying Light: The Beast grabby. Thankfully, developers Techland have listened to player feedback and have tweaked the handsy nature of the Biters.

The latest patch has just dropped for the third game in the Dying Light series, addressing a number of performance issues in the game, as well as the aforementioned grabbers. This includes some issues relating to quests and progression, including a bug where players could get trapped in a safe zone due to respawning barricades.

Check out the full patch notes below.


Dying Light: The Beast Patch Notes – Hotfix Version 1.2.3 – 30 September 2025

Stability & Performance

  • Fixed various crashes to improve overall game stability.
  • Resolved an issue where sharpening was not applied correctly while using DLSS.
  • Addressed occasional stuttering when playing with Frame Generation enabled.
  • Fixed graphical glitches when using HDR on PlayStation 5.

Gameplay Improvements

  • Grabbing Biters is now less frustrating and feels more fair.
  • Fixed an issue where patrolling routes of Screamers in Dark Zones were broken.

Quests & Progression

  • Tutorial:
    • Fixed a critical issue where, if a player received a modded weapon from someone who had already completed the tutorial, the game attempted to apply the mod a second time, thus blocking the progress.
  • The Mine (Co-op):
    • Fixed an issue where destructible doors could remain indestructible for one player, blocking quest progression.
  • Safe Spots:
    • Fixed a bug where breakable doors and windows respawned after reloading, trapping players inside.
  • Mental Asylum Safe Spot:
  • Fixed an issue where reloading the save could leave the entrance blocked by an unintended obstacle, preventing players from entering.
  • Fixed an issue where music could loop infinitely after reloading certain quests.

UI & Consoles

  • Fixed the missing “Join the Community” button on consoles.

Are you experiencing any bugs or issues with the game? Techland are encouraging players to share the issue so they can address any problems.

Stay tuned for much more Dying Light: The Beast coverage with our review and guides about to go live soon.

Adam "Addy" Stewart

Hey, I'm Addy, self-confessed achievement whore. I love gaming (both of the video and tabletop variety) as well as a good ol' rock n' roll gig m/ Fave games are Bioshock , Dishonored, Dynamite Headdy, Elden Ring and Batman: Arkham Asylum. Drop me a follow on Twitter (OhNoNotAddy)

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Latest Dying Light: The Beast Patch Makes the Infected Much Less Annoying

Adam "Addy" Stewart

Hey, I'm Addy, self-confessed achievement whore. I love gaming (both of the video and tabletop variety) as well as a good ol' rock n' roll gig m/ Fave games are Bioshock , Dishonored, Dynamite Headdy, Elden Ring and Batman: Arkham Asylum. Drop me a follow on Twitter (OhNoNotAddy)

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