Editorial

Hands on with Pragmata at New York Comic Con

Pragmata playable demo is at New York Comic Con. And so are we….

Opinion – Silent Hill Needed To Kill Its Past

Silent Hill f proves that Silent Hill is at its best when it’s not beholden to its past….

GSC Demo Disc #9: October Issue

It’s the Spooky Season! Celebrate with the Demo Disc, bringing you over a dozen demos to try, from the cozy…

Interview With GAMERella Co-Founder Gina Hara

The longest running game jam in the world…

An Interview With SkyPyre Studios

Ottawa-based indie studio SkyPyre Studios talks origins, passion projects, and the evolving Canadian indie scene….

ZOE Begone! Interview: A Chat with Solo Dev Graeme Hawkins of Retchy Games

A chat with the dev of the recently released shmup, ZOE Begone!…

Yooka-Replaylee Interview: A Brief Chat With Playtonic CEO Gavin Price

Playtonic Games CEO Gavin Price chats with us exclusively to discuss the upcoming “remakester”, Yooka-Replaylee….

Interesting Characters For Marvel Tokon Fighting Souls

Speculation on the roster for Marvel’s upcoming fighter….

Hotel Barcelona Interview: Swery on Collaboration, Japanese Indie Games, and 15 Years of Deadly Premonition

In anticipation of his upcoming collaborative project with Suda51, Hotel Barcelona, we had a chance to throw a few questions…

An Interview With Nathan Lemaire, Game Director Of Dying Light: The Beast

They turn you into a monster and then they call you one….