Danchi Days Review

For me, 2026 has been a year of quite a few emotional games and it’s been fantastic. I love a game that gets you really in your feelings and has you thinking about it for days if not weeks after. Some games really strike a chord and stay with you longer than their play time. So when Danchi Days came across, I was interested to see if it would hit the same. Danchi Days presents itself as a comedic-yet-bittersweet game so I had some expectations of what to expect. Would I find myself laughing out loud? Would I find myself with tears from crying or laughing? Either way, I was ready to dive deep into Another Danchi, the town we’d be spending a little over a week in.

Premise

Danchi Days takes us back to a different time. Computers are starting to gain traction. This means social media and blogs are gaining ground and 12-year old Hoshino Kanaoka is moving back home to Japan with her father to help take care of her grandmother. Her grandmother, who has seemingly always been a vibrant force in Hoshino’s eyes has been diagnosed with dementia. As someone who had a great grandmother with dementia, I had some ideas of what to expect. It’s never easy to see someone once so strong and lively lose some of the light from their eyes. This is something I could absolutely understand, perhaps too closely. However, unlike me, Hoshino is adamant there is a way to help her grandmother. In her mind that is by reviving the summer festival in this small neighborhood. Thus begins our adventure.

Some cultural context

It’s worth noting that there are some things that require a bit of cultural context in Danchi Days. They do a good job of explaining some of these at the start of the game as well. For example, the word danchi, which according to google literally translates to group land, is explained at the start of the game.

In Danchi Days, it’s not just a variety of people that live here but also a few businesses in what can be considered a tiny town. It’s worth noting that this danchi, called “Another Danchi” is an old, aging danchi, somewhere in Japan. We can take this to mean it is not near a city such as Tokyo which is an important factor in this story. Especially as there are references made to the aging neighbors and the younger folk leaving or wanting to leave.

The aging population in Japan isn’t a new concept either. Since the mid 2000s articles have been written about this from multiple angles. Unfortunately, the presenting situation has just become that much more apparent. The tension between the aging population and the youth is important to know to help sympathize with some of the characters within the game.

One of the main characters, Moro-Q, is also a reference to Japanese culture. Moro-Q is a kappa, a creature of Japanese folklore. Kappa have evolved over time in folklore and this character is thankfully, not dangerous as many kappa of olden days. Another friendly Kappa can be found in Animal Crossing so they have come a long way their killing days.

This is just the tip of the iceberg when it comes to references for players to be aware of. It’s worth being aware of these to start and if you find yourself intrigued by many of the reasons why the characters act as they do, it’s worth doing the research. However, while I’m providing a few starting points, I am far from the expert. Be sure to educate yourself along the way!

Once Upon A Time

Hoshino isn’t the only younger character living in the danchi. In fact, her first friend, Rio, also lives in the danchi. It’s also here where we see the juxtaposition of two youths viewing their situation in vastly different ways. When they were young everything was new and great and there was wonder in the world. When we meet Rio in his pre-teen years he is as moody as you may expect teens to be. He truly believes that there is no hope for the older woman, that dementia has completely taken her, and that Hoshino is wasting her time. When a flyer from days gone by get Grandma talking again, Hoshino knows it is time to revive the festival.

Thus begins our journey in Danchi Days. She’s a girl on a mission!

Grandma lets it slip that in order to begin preparing for the festival, a flyer must be offered to the water tower where the Danchi God resides. This will help Hoshino prepare for the festival that she feels with fix Grandma. Unfortunately, this is also where we already start to see where the story will head. For anyone who has been around someone with dementia, you know there are good days and bad days, but there is no fixing it (at least not that modern medicine has found). But Hoshino, being young, naive, and hopeful, truly feels this is the way to bring back the Grandmother she loves dearly.

In offering the flyer at the water tower, we meet our helpful assistant, a Kappa by the name of Moro-Q. As it turns out, he has experience with the summer festival and ready to help bring it back. While he’s great at being an assistant, it turns out he shares more in common with Grandma then expected as some of his memories are also missing. Perhaps his memories can also return as you work towards the summer festival. Oh, and you only have 9 days to prepare the festival and invite all your neighbors. Good luck!

The heroes in our story. Hoshino is in awe and Moro-Q is ready to get to work.

Gameplay Loop

With only 9 days to prepare a festival there is a lot to do. What good is a festival without attendees? A good percentage of Danchi Days is wandering the danchi and meeting your neighbors so you can hand them a flyer festival. It ends up being more than just this though as not every neighbor will be so keen on attending the festival. Some will happily RSVP no questions asked but others have their own reasoning for being hesitant. This is where Hoshino has to be resourceful. Sometimes, this means connecting neighbors to others who can help. Other times, this means being resourceful and searching the internet for clues and help.

The internet is a useful tool, even in the early 2000s. Remember the days before deepfakes and AI overviews?

The internet provides Hoshino a glance into the danchi and even the world outside. By finding new clues and information, Hoshino is able to help her neighbors so they have the capacity to attend the festival. For some, this is helping them dig holes for puddles, for others this is helping make sure the water wells are shiny. No matter what the task, Hoshino can research a solution or figure out who is best to help. The NeighborDex is also a useful tool for her to find where her neighbors actively are in the world. This is very helpful when playing and not wanting to aimlessly wander the danchi.

It will also help you keep track of how many neighbors you’ve invited to the festival and how many have RSVP’d. Those who are attending will show up in full color, those who have yet to say yes will just be a shadow. Additionally, the emails and websites you visit will always be accessible to you.So if you need to refer back you’re in luck. Since some issues couldn’t be resolved right away, being able to refer back to information was great.

It’s also how you’ll keep track of the number of stars you’ve earned from the variety of mini games. These stars will help you unlock different paths in town to visit some earlier memories. But those are story spoilers, so you’ll have to watch those on your own.

Mini Game Mania

We can talk all about the mini games through! Part of exploring in Danchi Days is not just wandering around. It’s also being sure to take a good look at the world and sense the world around you. You’ll know that you can sense the area around you when you see stars out in the world. By collecting 5 sense stars you’ll be brought to a mini game to max out your senses. Sensory overload might actually be in a positive in Hoshino’s world.

The mini games is one of the areas that Danchi Days really shines. Each game is really tailored to the area and plays slightly differently. There’s just enough variety while also keeping them simple. Some of the games do require patience, others require finding the best way to maximize your movements, and others a mix of the two. There are a few that have patterns that require you to pay attention to ensure you don’t run out of steps along the way. Only by engaging Hoshino’s senses to the max can you earn stars to unlock memories to better understand Moro-Q (and perhaps Grandma’s past).

You can play these games more than once as well. There were quite a few times when I did this. Sometimes just because the game was relaxing. Other times because I knew I could do better to earn more stars. You didn’t have to unlock the game after the first time either which was nice. You could just go back to the area, collect your sense stars, and enjoy the game. In fact, I think it would be enjoyable if there was a way to just play the minigames without all of the story after a playthrough.

Final Thoughts

Danchi Days is cute. It does tell a good story but at times I wish it had a lot more emotional gravitas. Some of it is because we’re seeing it from the perspective of a child, yet still feels like there could be more. That’s not to say that Danchi Days doesn’t tell a good story. It does have a few emotional beats that it hits well, especially as Hoshino faces difficult truths. It just feels like this happens so late that the weight there. Had her growth been more gradual and over the course of the 9 days, it may have hit closer to home. She sees the world in such black and white that it makes it hard to feel super connected. In fact, Rio feels like the very grounded real character, but we spend such little time with him to fully explore this.

That isn’t to say Danchi Days isn’t worth playing. It respects your time needing only about 5-7 hours for a first playthrough. If you miss bits of the game or want to replay perhaps to get more RSVPs to your festival, you can go back after you complete the first playthrough. You can skip chapters and find new rooms unlocked in a future playthrough. So if you enjoy your emotions a bit more lighthearted, this is one for you. It’s cozy while still including a bit of real world difficulties. It’s entirely possible that Danchi Days, hitting so close to home personally, makes me wish it felt more grounded. Yet, there is a lot of charm to this game so if you want something on the shorter and sweeter side, this is one to consider.

Gamer Social Club Review Score Policy

Danchi Days is out now on Steam. Danchi Days was reviewed on Steam. Gamer Social Club would like to thank the developers and publisher for the code.

Stephanie "Candyxbomb" Richards

Stephanie, aka Candy, is a Puerto Rican variety streamer, charity fundraiser, catmom, anime fan, and gamer. She's been gaming since the early 90s and quickly began a love affair with JRPGs when she stumbled on Final Fantasy VII for the first time. Her favorite genres include RPG/JRPGs, tactical games, visual novels, and murder mysteries. Find her @candyxbomb on X.

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Danchi Days Review

Stephanie "Candyxbomb" Richards

Stephanie, aka Candy, is a Puerto Rican variety streamer, charity fundraiser, catmom, anime fan, and gamer. She's been gaming since the early 90s and quickly began a love affair with JRPGs when she stumbled on Final Fantasy VII for the first time. Her favorite genres include RPG/JRPGs, tactical games, visual novels, and murder mysteries. Find her @candyxbomb on X.

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