The Lonesome Guild – Nunuit Town Map & Collectibles Guide

Lonesome Guild is an action-adventure RPG with linear progression in terms of storytelling. However, the game does have some collectibles scattered throughout the maps, as well as side quests that require some backtracking. Luckily, there is a very simple map provided to you for each map; HOWEVER, it provides us with very little information. Not only that, it’s not the kind of map that you take with you; you have to be at the location where the map is for you to look at it.

We will be providing the map that you’ll see in the game, but complete with:

  • side quest locations, needed for Boy Scout, Wandering Hero, and Chosen One
  • Ghosts for Paranormal Activity, The Haunting, Phantasmagoria
    (Note: These aren’t available until completing the main story quests and having access to Tallyoh)
  • Memories for Memorabilia, Album of Remembrances, and Honorary Ark (don’t forget that in order to see memories, you’ll need to be in control of Ghost
  • Flowers for Forget-me-not, Loves Me, Loves Me Not, and Ranfiero’s Gardener

Please note that these maps are potentially a work in progress. Let us know if there’s anything we’ve missed!


Nunuit Map & Collectibles Guide

Nunuit Town – Orbital Town

Nunuit Town is a three-part area consisting of the Orbital Port, the Residential area, and the Spiral Tower Entrance. It is initially a linear experience, so don’t be worried that you aren’t able to reach parts of the town. We suggest focusing on completing the main story quests in Nunuit before hunting for all of the collectibles in Nunuit Town.

Again, there is another area in the southern part of Orbital Port that we do not have access to yet, so this guide will be updated when we do.

Collectibles

Side Quest

Spinning Yarns(4): This one is easy. Accept the quest and speak to the NPCs in Orbital Port and hand it back to them.

Unjust Occupation(9): This is actually one of the last side quests you’ll be accepting in this zone, as it’s not available until after you’ve liberated Nunuit. The NPC will ask you to head back to the Residential area, in places that were blocked off to us. The map for the Residential Area is down below.

Flower

Sunblades: The last of the piers in the Orbital Port, on top of a crate. 

Nunuit Town – Spiral Tower Entrance

This is a relatively small area that not many things to do. It mainly serves as a transition between Orbital Port and Residential Area during the story as you’re chasing down your thief. The middle part of the map, you won’t go to until after you’ve gone through the Residential Area, and the right side of the map, past the rest spot, is an area that is only accessible after completing the Spiral Tower main story.

Collectibles

Side Quest

Safe from the Spiral (5): You can accept this quest once the main story asks you to go to the Spiral Tower. You’ll need to rescue two soldiers in the Spiral Tower. See the guide for it (link below) for the Spiral Tower Map.

A Special Blend(1): The tea that you were asked to retrieve in Bazaar’s Belt is located here, just below the rest spot. 

Nunuit Town – Residential Area

This part of Nunuit Town is super blocked off due to the story, and most of these collectibles will be unavailable to you until later. Don’t be afraid to just follow along where the story wants to take you and come back later to clean up the collectibles. So make sure to check back here after finishing the main events in Spiral Tower.

Collectibles

Side Quests

Unjust Occupation(9): This is where you go to complete the quest that was accepted in Orbital Port after the main story events in Spiral Tower. These houses will be blocked when you first go through, so come back later.

Extra note: Evicting the rebels on the right side of the map will give you an item called Shop Closet Key. In case you forgot where to use this key (since you don’t come back here until all the events are done), check the map 🙂

Flower

Spikebloom: Slightly easy to miss, just floating on top of this little pond.

Shieldblossom: Up the stairs, on top of the table.

Memory: You’ll encounter this memory on your way to the Spiral Tower Entrance. But make sure you are controlling Ghost. 

Ghost: Motherly Ghost

Remember that shop that had a locked door that led to a golden chest? Head back there, and while in control of Ghost, you’ll see the Motherly Ghost at the top left corner of the first floor.

Again, you won’t see much of this until you complete Spiral Tower’s main quest events, so what are you waiting for? Let’s go!


That was our map and collectibles guide for Nunuit, Nunuit Town in The Lonesome Guild. Stay tuned, as The Gamer Social Club is hard at work in discovering the cause of the loneliness mist, covering all the collectibles and side quests necessary for a platinum! Also, stay tuned for our complete thoughts on the game when we finish it.

The Gamer Social Club runs a Monthly “Book Club” for gamers. Where we play games from our backlog or the latest Indie gem everyone is talking about. So, join The Gamer Social Club Discord to become involved in this month’s Game of the Month.

We also have several weekly shows on The Gamer Social Club Network YouTube channel to keep up to date with news, reviews, interviews, and all sorts of fun.

The Lonesome Guild Maps & Collectible Guides

Krystle “Toasty” Lim

A proud console-peasant, in love with role playing games, rhythm, Metroidvania, and narrative driven games. Recently obsessed with the fact that sports games (MLB the Show) are actually not so bad.

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The Lonesome Guild – Nunuit Town Map & Collectibles Guide

Krystle “Toasty” Lim

A proud console-peasant, in love with role playing games, rhythm, Metroidvania, and narrative driven games. Recently obsessed with the fact that sports games (MLB the Show) are actually not so bad.

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