Soon enough we’ll be the ones in control of the Halloween Legacy.
The Announcement: We’re So Back
In the modern age of horror classics making their way back into the public eye, who better to make an appearance in the gaming scene then the original serial killer himself Michael Myers? It appears our dreams have come true. The masked psychopath is finally getting his own playground for us murder our way through. Let’s take a look at the trailer released at Gamescon 2025.
The Basics: What We Know So Far

The trailer doesn’t really tell us what kind of story we’re going to be a part of. It also doesn’t reveal how much freedom we’re going to have in the world itself. However, it does open with a narrator retelling the events of the original movie. This narrator seems to be the original Doctor Samuel Loomis recounting the monster he met and the madness that followed. Through this narration we learn that this game is set 15 years after those events. More importantly we learn he has returned home and we all know what that means.

The trailer then shows a women running for her life as music begins to swell and the beat picks up. Doctor Loomis then utters the words that will no doubt set the tone for the game:
What happened that night was only the beginning. It wasn’t just a killing spree – it was a reckoning.
The trailer then cuts to the women running into another mans house who tries to calm her down. Just as the women explains what’s happening to her, the lights in the man’s home cut out. Next the camera zooms in on the doorway. Doctor Loomis then gives us a quote that defines the series nearly perfectly. The staple piano rift drowns out all the rest of the sound and we know what comes next. We see Michael Myers as he has always been presented – a monster of a man in the mask we all know so well.
You can’t stop him. You can’t reason with him. You can’t kill the boogeyman.

If IllFonic’s past titles like Friday the 13th: The Game, are any indication, horror fans are in for a treat. The ending title card not only confirms that it will be a single player title, but that it will also be multiplayer. The steam description all but confirms that Halloween: The Game will more then likely be an experience similar to Friday the 13th: The Game. In the multiplayer experience, one player controls the titular madman while the rest try to survive the night. In a post on their official website, the CEO of IllFonic stated the following:
Working with Gun again presents an opportunity to showcase how both companies have grown since the last time we collaborated. I am looking forward to implementing the lessons we have learned since then in getting this game to market. And partnering with Malek Akkad and Ryan Freimann, the films' original producers, Compass, and Further Front has given us amazing insight and guidance into this quintessential horror IP.
For any fans of the original movies as well as fans of the token Michael Myers as a whole, this quote should do more then enough to quell any thoughts they might have about this game being nothing more than an attempt to cash in on a IP long past its day in the sun. The developers have done their due diligence and have set out to create something for all of us to enjoy.
The Gameplay: A Good Mix of Solo and Group Play

On the second main page of the official Halloween: The Game website we get a glace into how the single player and multiplayer modes will differ. Now it’s no secret that the primary mode the community will be for is the multiplayer. That will obviously be there. However, the developers seem more than intent on creating an authentic horror experience for every type of player interested in becoming the harbinger of death.
From a multiplayer perspective, fans of the genre can take solace in knowing that the core mechanics that they’ve come to love will be present from a multiplayer standpoint. As with the developers previous title Friday the 13th: The Game, you and up to four others players can join up to help free the town of Haddonfield from the madman himself. This has you and your team exploring the films locations, discovering easter eggs from the film along the way. If you’ve played the Friday the 13th game, you know what kind of gameplay this will more then likely entail. Running, hiding, deceiving the lone player are the gameplay loop I’m expecting. More importantly if you’re playing as Michael Myers – leaving no one standing using a level of violence reserved for the darkest pits of hell.

The Story and World: Haddonfield As Your Playground
Most interesting of all is the idea that the single player experience will be through the eyes of Michael. Silently creep around and murder the residents of Haddonfield. Explore iconic vistas such as the Myers house and other locations fans of the original movie will enjoy. Players will feel as if they are ripping through the same town the movie took place in. The developers seem intent on making a living, breathing world that players will want to explore. By working with Malek Akkad and Ryan Freimann, the original producers of the film, the developers over at IllFonic have taken a step in not only recreating one of the most iconic towns in film history, but also making it a experience worthy of the Halloween name.
Players can expect a basket full of dynamic map features, distinct gameplay systems, and life-like NPC interactions. All will be brought together with haunting visuals and chilling audio that shifts as the player interacts with the world. Whether it’s allowing players to play as the hunter or the hunted, be it alone or with friends, IllFonic seems interested in more then anything retaining the core experience and encouraging the player to explore beyond their comfort and trying out different things.
"Replayability is such a critical component to any compelling gameplay loop, which is why we've dedicated extra development time to ensure we deliver a cohesive and endlessly replayable horror game. The foundations of our design goals center around an engaging core that breeds infinite possibilities throughout the game, regardless of how you choose to play. From the moment-to-moment gameplay to the front end metagame progression experience, there will be consistent possibilities evolving around you. The feature and mechanic alchemy throughout Halloween has been catered to allow for expansive gameplay combinations, ensuring you're being fed that tantalizing sense of excitement, while leaving you hungry for more!" Jordan adds.
We as the community can only dream of what kind of gameplay is in store for us right now. With John Carpenter as the Executive Producer, there is no doubt in my mind that it will be accurate to the source material. With no official release date given, there’s still time to wait. All we know is that sometime in 2026 we will be able to become death himself. Till then, it appears I have some movies to catch up on. Are you hyped for Halloween: The Game? Let us know in the comments below.