Solo Nightfarers, your expeditions have just become a little easier as FromSoftware have released the first Elden Ring Nightreign patch. The buff for solo players was mentioned by FromSoftware last week and they’ve wasted no time in getting the patch out.
The patch, which follows last weeks day one patch, aims to adjust the widely criticised difficulty for solo expeditions and fix various bugs and other issues with the new release. Solo players will now gain more runes whilst on expedition, allowing faster and easier levelling up. As well as the “Automatic Revival Upon Defeat”, which allows revival once per night boss battle, now being added to solo expeditions.
There are also a number of bug and other issues fixed in this update including some specific to the Steam version of the game.
FromSoftware are also looking into a duos mode for Nightreign, something highly requested by the community. For now, PC players have the option to play the game in a duos mode via a duos mod.
Patch 1.01.1 notes
Here is a full list of the patch notes:
Single Player Mode-exclusive adjustments
- The effect “Automatic Revival Upon Defeat”, which allows revival once per night boss battle, has been added to solo expeditions.
- The amount of runes gained has been increased for solo expeditions.
General balance adjustments
- Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions.
- Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar.
Bug Fixes
- Adjusted camera behavior when activating the Guardian’s Ultimate Art, “Wings of Salvation.”
- Fixed a bug in the Duchess’s Character Skill “Restage” where Status Ailments would not trigger when built up from other players’ attacks.
- Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended.
- Fixed a bug where some “Those Who Live in Death ” enemies would revive when defeated with the “Sacred Blade” skill.
- Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.
- Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.
- Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.
- Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.
- Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.
- Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.
- Fixed a bug where the Passive Effect “Successive Attacks Negate Damage” would stack when successive attacks were made while the Effect was active.
- Fixed a bug where some Passive Effects were not displaying their effects at the correct values.
- Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.
- Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.
- Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance.
- Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.
- Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.
- Fixed a bug in the graphics rendering during battles with specific enemies.
- Fixed some incorrect information in the staff credits.
- Fixed some text.
- Fixed a bug where some sound effects were not playing correctly.
- Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.
- Fixed a bug where the HUD was not displayed on some platforms.
- Fixed a bug where the game would crash under certain circumstances on some platforms.
- Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.
- Fixed a bug where background music would not play properly under certain circumstances on some platforms.
Steam-only adjustments
- Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.”
- Fixed a bug where the Climb up action sometimes failed when using the keyboard.
- Fixed a bug where the Climb up action was difficult to perform when using a gamepad.
Patch 1.01.1 is available on all platforms _ PlayStation 4/5, Xbox One and Series X/S and PC. More Elden Ring patch notes will be available via the official site as they become available.
Check out our Elden Ring Nightreign Beginner’s Guide for some tips to get you started on your expeditions into Limveld.
Have you unlocked The Revenant? If not, please see our guide for how to do so. If you’re looking to find a squad, members of the Gamer Social Club Discord are actively playing the game.
Tell us about your expeditions in the comments below and for all your Elden Ring Nightreign news, stick with GSC.





