Space Marine 2 Patch 7.1 Is Live

To say that Warhammer 40,000: Space Marine 2 has been a hit for Focus Entertainment would be an understatement. With Metacritic scores in the 80s across all platforms, an 8/10 in our review and Space Marine 3 already announced (albeit seemingly years away), it’s safe to say it’s been well received. However, it hasn’t been without its technical issues. Luckily, Focus have been active Marines in squashing bugs. Today, April 24 2025, Focus Entertainment announced a new Hotfix 7.1 via X:

While the patch itself does include solving balancing issues related to weapons and perks, one of the bigger issues they’ve aimed to solve in the patch is a connectivity issues which the last patch seemed to have caused. Full details on the patch can be found below.

Hotfix 7.1 notes

General fixes:

Fixed several crashes

Fixed several connectivity issues.

Fixed an issue that locked Assault’s Relic Regalia as a Prestige

Weapons

PowerswordPower Rake and Power Whirl damage greatly increased.

Neo-VolkiteVolkite Discharge damage increased by 12.5%.

Weapons Perks

Plasma incinerator

  • Perpetual Velocity”: The perk has been replaced with “Fast Venting”
  • “Adamant Velocity”: The perk has been replaced with "Plasma Collection”
  • “Blast Radius”: The perk has been replaced with “Common Speed”
  • “Charged Cooling”: The perk has been replaced with “Adamant Restoration”
  • “Common Speed 1”: The perk has been replaced with “Fast Venting”
  • “Common Speed 2”: The perk has been replaced with “Common Cooling”
  • “Perpetual Velocity”: The perk has been replaced with “Honed Precision”
  • “Fast Venting”: The perk has been replaced with “Blast Radius”
  • “Plasma Collection”: The perk has been replaced with “Efficient Charge”
  • “Adamant Restoration”: The perk has been replaced with “Charged Speed”
  • “Blast Radius”: The perk has been replaced with “Adamant Velocity”
  • “Charged Speed 1”: The perk has been replaced with “Perpetual Velocity”
  • “Charged Speed 2”: The perk has been replaced with “Great Might

Heavy Plasma Incinerator

  • “Elusive Fire”: The perk has been replaced with “Brutal Rampa

Plasma Pistol

  •  “Blast Radius”: Switched position in the skill tree with “Efficient Charge”
  • “Efficient Charge”: Switched position in the skill tree with “Blast Radius”

Power Sword

  • “Reeling Blow”: effect increased from 30% to 40%. Duration increased from 4 to 8 seconds. Cooldown increased from 10 to 15 seconds.

Perks

Vanguard Prestige PerkVersatile Precision": Fixed a bug that caused this perk cooldown to be more than 15 seconds

Sniper Prestige Perk"Versatile Precision": Fixed a bug that caused this perk cooldown to be more than 15 seconds.

Heavy Prestige PerkAuxiliary Reload": Now properly triggers when killing an Extremis (or higher) enemy.

Global Perks QoL

  • All perks that are triggered from perfect parry will now trigger from perfect block as well (even if description doesn't mention that).
  • All perks (class, weapons, prestige) that are triggered by "killing 10 enemies in a rapid succession" changed to "killing 7 enemies in a rapid succession". Time window between kill to keep the kill streak going is increased from 5 to 6 seconds.

Are you still playing Space Marine 2? What are your thoughts on todays updates? Let us know in the comments below and stick with GSC for more Space Marine 2 and Space Marine 3 news.

Russell "Casualties Of Gaming" Segui

Professional gamer, comic book collector, Guitar player, Metal head and I pretend to be a normal human being when life makes me

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Space Marine 2 Patch 7.1 Is Live

Russell "Casualties Of Gaming" Segui

Professional gamer, comic book collector, Guitar player, Metal head and I pretend to be a normal human being when life makes me

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