While the Vile may be your most pressing concern in Venture to the Vile, the sleepy Victorian town of Rainybrook has a plethora of tasks for you to undertake. One such job is assisting Constable Beagle by tracking down and apprehending three prisoners who have escaped their cells. Interacting with each poster on the cells at the rear of the police station begins each Wanted side quest. By completing all three, you will have brought a little justice to this corrupted town, and earned yourself the Collar Felt trophy! If you haven’t entered the twisted world of Venture to the Vile, check out our review here.
You can investigate the cells of Sweeny Toad, Sally Shrew, and Gregg Sloth, but I’ll save you the trouble and show you where they are hiding, and how to bust these three felons.
Prisoner Locations

Sally Shrew – Rainybrook Sewers
Our first bounty to bring in is Sally Shrew, who is hiding out in the Rainybrook Sewers. Once you have lowered the waters using the cranks and valves, you gain access to more of the sewers, and Sally Shrew.
Use the hook points to lower yourself down and enter a tunnel on the right side. Follow the path and at the T-junction turn left to find a large room with Sally Shrew waiting inside.

Sally won’t go without putting up a fight, or more specifically, challenging you to a game of Hide and Seek. When you accept her proposal, she disappears as items in the room vibrate. Look closely and you’ll notice one item shakes for longer than the others; this is Sally’s hiding place. Hit the object and she’ll challenge you twice more. Find her three times and she yields, thus completing the Wanted: Sally Shrew side quest.

Gregg Sloth – Reeking Marshes
To reach Gregg Sloth in the Reeking Marshes you want to make your way to the right side of the area on the plane closest to the screen (the one with the wooden palisades and ziplines).
You can also enter from the Seasalter Harbour direction, and take the first path towards the screen.

Across a body of water and behind some enemies is the Forgotten Cave, needing your Cudgel Fist to unseal it.

Make your way inside to find Gregg Sloth, who will only go quietly once you’ve solved three of his riddles. The answers to his brainteasers are in the cave with you, and you just need to interact with the correct one to answer.
Two down, one to go, and then the Collar Felt trophy is yours!

Sweeny Toad – Reeking Marshes
The last convict to bring to justice is Sweeny Toad, who is also hiding out in the Reeking Marshes. I found him near the fishing spot in front of the windmill.

There seems to be something off with this guy, and it’s not clear exactly what you are meant to do.You need to speak to him several times, and the quest updates with descriptions of him changing. Use one of the campsites to let a day pass, and you should then find Sweeny Toad’s mask in front of the Forgotten Cave where you found Gregg Sloth.

Great work, detective! I’m sure Constable Beagle will be thrilled with your results. With all three convicts dealt with, you have unlocked the Collar Felt trophy!
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