Ubisoft Shows Off Gorgeous Assassin’s Creed Shadow World In New Trailer

Ubisoft is gearing up to release the latest game in their blockbuster Assassin’s Creed franchise and if today’s trailer is anything to go by, gamers are in for a treat with Assassin’s Creed Shadows.

The trailer shows off a truly stunning depiction of Shadows setting of feudal Japan. The Assassin’s Creed games have always been show stoppers when it comes to graphics as its historical settings lend a great backdrop for each game.

Shadows sees the series return to its more RPG esque genre after last years Mirage took it back to its roots of being much shorter and more action-adventure. There’s been a debate amongst fans whether the Assassin’s Creed games are becoming too long after Valhalla and the community seems split.

Regardless of how you feel about the length however, it can’t be denied that Shadows is shaping up to be a great looking game and one of the biggest of the year. Asssassin’s Creed Shadows releases November 15th on PlayStation 5, Xbox Series S/X and PC.

Dan Jackson

Founder of Gamer Social Club. Have had a passion for gaming since Pokemon Red and been gaming ever since. Over 1 million gamerscore on Xbox. Very passionate about physical media in gaming with over 700 physical Xbox games. Follow @danno_omen on X

Share This Article

Ubisoft Shows Off Gorgeous Assassin’s Creed Shadow World In New Trailer

Dan Jackson

Founder of Gamer Social Club. Have had a passion for gaming since Pokemon Red and been gaming ever since. Over 1 million gamerscore on Xbox. Very passionate about physical media in gaming with over 700 physical Xbox games. Follow @danno_omen on X

Leave a Reply

Recomended Posts

Amy Hennig’s Marvel 1943: Rise of Hydra Delayed

Marvel 1943: Rise of Hydra delayed until early 2026….

Playstation 30th Anniversary Trailer, Announcements Coming

Playstation dropped a 30th anniversary trailer and announced they are making announcements…

Asthenia – Demo Impressions

“I find the game’s premise fascinating, with worldbuilding and an art direction that justifies it. While I wouldn’t want to…