interview

ZOE Begone! Interview: A Chat with Solo Dev Graeme Hawkins of Retchy Games

A chat with the dev of the recently released shmup, ZOE Begone!…

Hotel Barcelona Interview: Swery on Collaboration, Japanese Indie Games, and 15 Years of Deadly Premonition

In anticipation of his upcoming collaborative project with Suda51, Hotel Barcelona, we had a chance to throw a few questions…

An Interview With Nathan Lemaire, Game Director Of Dying Light: The Beast

They turn you into a monster and then they call you one….

Five Questions With Nama Takahashi, Developer Of ElecHead And Öoo

Thought-provoking insights from a puzzle master….

An Interview With the Developers of Beyond The Board

We catch up with the developers of the puzzle game that transforms chess into a minimal, immersive journey…

An Interview With Rich Keeble, Voice Actor for Monoco in Clair Obscur: Expedition 33

We’ll try to get a duel organised next time!…
North Star Logo interview

An Interview With North Star Games

With under a week until we get our hands dirty with North Star Games’ Spray Paint Simulator, this simulation nerd…

An Interview with Sassy Chap’s Ray Chase

Ray Chase is a voice actor, cofounder of Sassy Chap Games, and lead designer on their debut. Today we chat…

An Interview with Promise Mascot Agency Directors

Promise Mascot Agency’s Art Director Rachel Noy and Game Director Oli Clarke Smith sit down and talk mascots, town revitalization,…

An Interview With WhyKev

2025 promises to be a significant year for video games, highlighting both AAA and Indie titles. Among them, PaperKlay is…