Elden Ring Nightreign has definitely been a success anyway you measure it. However it certainly hasn’t been without its issues. By normal standards, 80% on steam would be great, but for FromSoft, this trends lower than normal. A lot of that has to do with bugs that plague the experience. This will not last much longer. The official Twitter/X account has shared that Nightreign patch 1.01.3 is live and brings quite a few bug fixes.
Patch 1.01.3 is now available for #ELDENRING #NIGHTREIGN.
— ELDEN RING (@ELDENRING) June 18, 2025
Madness weapons can now be obtained from more sources. This patch also includes bug fixes for skills, relics, weapons, and more.
Patch notes are available here: https://t.co/36Qsb9uFql
Thank you for your patience. pic.twitter.com/TZiGbyx15S
Notes for patch 1.01.3 are below:
Balance Adjustments
- Increased the chance of obtaining weapons with the madness status ailment.
Bugs
- Adjusted the Whirlwind skill effect visibility when the Relic Effect “[Guardian] Increased duration for Character Skill” is active.
- Fixed a bug where the Demon Merchant would spawn near the Night’s Tide when the Demon Merchant curse event was encountered.
- Fixed a bug where damage dealt to some enemies when destroying weak points created by Ironeye’s “Marking” skill was higher or lower than expected.
- Fixed a bug where the Lightning Damage received from enemies would be nullified when affected by the Passive Effect “Power of the Great Ancient Dragon” of the “Bolt of Gransax” weapon.
- Fixed a bug where the Ultimate Art gauge was filled more than expected when attacking some enemies.
- Fixed a bug where the Relic Effect “Switching Weapons Adds an Affinity Attack” did not properly reflect the attribute when applied to Bows and Crossbows.
- Fixed a bug where the amount of Runes needed to purchase Uncommon weapons from merchants incorrectly calculated.
- Fixed a bug where players would lose a battle after being revived from near death against a Nightlord or other Night bosses.
- Fixed a bug in some Multiplayer battles against a Nightlord where the camera would not display at the correct angle when not targeting an enemy.
- Fixed a bug where lingering character phantoms did not appear in Limveld.
- Added staff information in the game’s credit.
Steam Only Adjustments
- Fixed a bug where the game might freeze momentarily or for an extended period in some environments.
We will keep you informed about new patches as they roll out. Did you agree with our initial review? Will these patches make your game play experience that much better? Sound off below.