Third Instalment of My Time Franchise My Time At Evershine Announced

Earlier today it was revealed that My Time At Portia would be leaving Xbox Game Pass later this month. Now just a few hours later we see that the series is getting a new instalment with My Time At Evershine being unveiled with an announcement trailer.

Panthea Game has officially released the debut trailer to My Time At Evershine, the third game in their multi-million selling life sim/rpg series that will feature an all new 40+ hour story campaign as well as updated visuals, 4 player co-op, new locations and much more.

Panthea has described Evershine as a game that "innovates and redefines the life-simulation genre" and will have "deep role-playing elements, from meaningful character progression to expansive exploration and quests"

Screenshots of the updated visuals expected in My Time At Evershine

One of the big changes in Evershine is the players role. In My Time At Portia and My Time At Sandrock you played as a builder tasked with jobs to keep the town running. In Evershine you take on the role of town Governor.

Key Features:

  • All New Story-driven Campaign
    Be the Governor of a brand-new settlement on the fringes of the Free Cities, facing the almighty Duvos Empire. Recruit settlers, build infrastructure, tame the wilds, and lead your people to create a new idyllic stronghold for the Alliance filled with enchanting characters and memorable stories to enjoy. This new sequel will feature a more defined antagonist, bringing even more adventure and excitement than ever before.
  • New Art Direction
    My Time At Evershine is the most beautiful and realistic game in the franchise to date. Environments are more expansive and varied, characters look more realistic, and animations are motion-captured to create a more believable world.
  • Multiplayer Co-op
    For the first time in the My Time series, the campaign can be enjoyed both solo and in co-op mode with up to four players, making it perfect for family and friends. The host controls the pace of the main story, while all players share resources and money, allowing everyone to collaborate and contribute to the adventure together.
  • Build a Society
    This ambitious sequel casts players as the all-powerful Governor, who can not only build new facilities, and explore but also command a team of recruitable and customizable NPCs. These NPCs handle the day-to-day tasks like construction and resource gathering, allowing the Governor to focus on more important decisions.
  • Meaningful Relationships
    Social play was a key part of My Time At Sandrock and My Time At Portia. In My Time At Evershine Pathea is set to expand these systems even more. Players can recruit up to 3 followers to stay with them during day-to-day tasks or they can dispatch them to do their bidding across Northern Eufala. Pathea is targeting 8 to 10 romanceable characters in the campaign with dozens of other characters spread throughout the game. Players will also have to take their followers’ needs and wants into account with tiredness and hunger impacting morale and performance. RPG players will love the deep character interactions and the ability to forge meaningful relationships, with romanceable characters integrated into the storyline and more opportunities to develop connections earlier in the campaign.
  • Tame A Wild New Frontier
    3 years after the events of My Time at Sandrock, the Duvos Empire has taken over the Orzu Ruins which Ethea also claims as their own, leading to a tense situation just north of the Alliance of Free Cities border in the Northern Eufaula region. In response, the Alliance has launched the North Development Plan to move settlers into the area and establish a new City-State for better defense. Evershine is one of six major new settlements in the area and will prove pivotal in the ongoing hostilities.
  • Mod Support
    My Time at Evershine will include full mod support for both single-player and multiplayer modes, allowing players to customize and expand their RPG experience. Whether you’re playing solo or with friends, the possibilities for creativity and new content are endless.
There will be plenty of romance options in Evershine

Also as part of the announcement is that My Time At Evershine is in early development and will be getting a Kickstarter that begins September 24th. If you would like to be one of the games first supporters you may do so here.

Creative Director Zifei Wu explained the decision to go the Kickstarter route: "My Time at Sandrock cost a lot, like $12-million-a-lot, and still counting, we expect Evershine's budget to be somewhere in the ballpark as well." Wu also added that "Having extra funding at this early stage of development allows us to plan for bigger and better features, and allows the community to give us direct feedback while we're still deciding key elements of the game's design and execution"

While we have no release date window for My Time At Evershine we know the platforms, except for one. Evershine will release on Xbox Series S/X, PlayStation 5, PC and "future Nintendo platforms yet to be announced". I think this may actually be the first time we've seen the Switch sequel actually mentioned in a game announcement.

For those interested in more news on the game be sure to keep it locked to Gamer Social Club as we bring you the latest news.

Dan Jackson

Founder of Gamer Social Club. Have had a passion for gaming since Pokemon Red and been gaming ever since. Over 1 million gamerscore on Xbox. Very passionate about physical media in gaming with over 700 physical Xbox games. Follow @danno_omen on X

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Third Instalment of My Time Franchise My Time At Evershine Announced

Dan Jackson

Founder of Gamer Social Club. Have had a passion for gaming since Pokemon Red and been gaming ever since. Over 1 million gamerscore on Xbox. Very passionate about physical media in gaming with over 700 physical Xbox games. Follow @danno_omen on X

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